Steal a Superpower Upgrades Guide: What Upgrades Boost and What You Can Buy
Which upgrades exist in Steal a Superpower, what they boost, and what a player can buy or activate — Bench Upgrade prices, Power and Cash multipliers, and game passes.
Quick answer
Upgrades in Steal a Superpower are one of three stat boosters, alongside trails and auras, and together that trio raises your Power, Health and speed. On the spending side, the Roblox store sells Bench Upgrade dev products in level bands from R$1 to R$7, Power and Cash multipliers in 2x and 4x versions, and game passes including 2x Luck [PERMANENT], 2x Damage and 2x Boss Loot.
- Sources credit upgrades, trails and auras jointly with the Power, Health and speed gains; no source breaks down what any single upgrade product does on its own.
- Bench Upgrade dev products are sold in level bands: Lv 1-5 (R$1), Lv 6-10 (R$5), Lv 100-104 (R$3) and Lv 105-109 (R$7).
- Power raised through upgrades, trails and auras counts toward the Top Power leaderboard.
- Card leveling and potions also make you stronger, but they are separate systems from upgrades.
Steal a Superpower uses “upgrades” in two senses: the stat-boosting progression layer the game itself describes, and a shelf of paid products whose names promise growth. This guide separates the two — what upgrades are confirmed to boost, which products the store actually lists and at what prices, and which look-alike systems (card leveling and potions) follow different rules.

What upgrades actually boost
The official game listing tells players to “GET STRONGER with upgrades, trails and auras that boost your Power, Health and speed,” and guide material repeats the same framing. Power raised through this trio is tracked on the Top Power leaderboard, so these boosts feed directly into leaderboard standing.
The important limitation: every source attributes the boosts to the combined trio of upgrades, trails and auras — not to any single named upgrade product. Nothing documented says which individual upgrade raises which stat, or by how much. So the honest answer to “what do upgrades boost” is the category-level one:
| Stat | What raises it |
|---|---|
| Power | Upgrades, trails and auras — tracked on the Top Power leaderboard |
| Health | Upgrades, trails and auras |
| Speed | Upgrades, trails and auras |
In practice, that makes the trio your three stat levers: if you want more Power for the leaderboard, more Health or more speed, upgrades, trails and auras are what the sources point to. For what each stat does once you are in a zone, the stats guide breaks them down, and the how to get more power guide collects the ways to push Power upward. Trails and auras, the two companions in the trio, have their own pages in the trails guide and the auras guide.
What you can buy: Bench Upgrades, multipliers, trails and passes
The game's Roblox store carries a large catalog of paid products. A third-party store tracker (RoStats) lists the entries below for Steal a Superpower. Two caveats before you spend: these listings come from a store-data tracker rather than a confirmed in-game upgrades menu, and no source documents an effect for any product beyond what its name says.
Data table
| Product | Type | Price |
|---|---|---|
| Bench Upgrade (Lv 1-5) | Dev product | R$1 |
| Bench Upgrade (Lv 6-10) | Dev product | R$5 |
| Bench Upgrade (Lv 100-104) | Dev product | R$3 |
| Bench Upgrade (Lv 105-109) | Dev product | R$7 |
| 2x Power | Dev product | R$3 |
| Gift 2x Power | Dev product | R$3 |
| 4x Power | Dev product | R$9 |
| 2x Cash | Dev product | R$3 |
| Gift 2x Cash | Dev product | R$3 |
| 4x Cash | Dev product | R$9 |
| White Trail | Dev product | R$6 |
| Gift White Trail | Dev product | R$6 |
| 2x Luck [PERMANENT] | Game pass | R$49 |
| 2x Damage | Game pass | R$189 |
| 2x Boss Loot | Game pass | R$199 |
Bench Upgrade is sold per level band rather than as one item, and the bands are not priced in ascending order — the Lv 100-104 band (R$3) costs less than the earlier Lv 6-10 band (R$5). The listing does not explain what each band changes on your bench. For how the bench itself works — cards placed on holders that keep earning cash even while you fight — the bench upgrades guide covers the base side.
Multipliers come in 2x and 4x sizes for both Power and Cash. The same store list also includes Gift variants of 2x Power, 2x Cash and White Trail at identical prices — the Gift rows in the table above — so several purchases exist in both a standard and a giftable form.
Game passes round out the list: 2x Luck [PERMANENT], 2x Damage and 2x Boss Loot. Only 2x Luck carries an explicit permanent label in the listing. The game passes guide and the best game passes guide go deeper on the pass lineup.
Card leveling and potions: stronger, but not upgrades
Two other growth systems get lumped in with upgrades, and keeping them distinct tells you where to spend effort.
Card leveling works per card. Every power card from the ability packs — lightning, fire, frost, gravity, time, shadow, gold and more — comes with its own set of moves, and you can level a card up to unlock its most powerful ability. That grows your moveset one card at a time, and every source treats it as a separate track from the upgrades/trails/auras stat boosters. The how to level up cards guide covers the process, and the packs guide explains where cards come from.
Potions are boosters described in a third-party guide: Luck Potions raise the chance of pulling stronger or rarer superpower cards from packs, while Power Potions boost your strength so zones and boss fights clear with fewer tries. The sources do not state how potions are obtained, so treat the potions guide as the place where what is known about them gets collected. For free items and boosts in general, the codes page is the first place to check.
Priorities for getting stronger
Tips
Treat the trio as one system
Upgrades, trails and auras are credited jointly with Power, Health and speed, so your stat gains come from the group rather than a single silver-bullet purchase.
Level the cards you fight with
Card leveling unlocks each card's most powerful ability — a per-card track that sits outside the upgrade category.
Match purchases to the goal
2x Power and 4x Power target Power by name, while 2x Luck and Luck Potions both point at pull luck; effects beyond product names are not documented, so the name is the promise.
Verify prices in-game
The listings above come from a third-party store snapshot, so confirm current prices in the game before you spend.
Related Guides
Power, Health and Speed Explained
What power, health and speed each control in a fight and where your upgrades matter most.
Bench Upgrades: Products and Prices
The bench upgrade catalog with products, prices, and what each training product improves.
Best Game Passes and Which Fits You
All five game passes compared by effect so you can pick the one that fits how you play.
Luck and Power Potions Explained
What luck and power potions actually do, how long they last, and how to get one.