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Steal a Superpower Best Game Passes: What All 5 Do and Which Fits You

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Steal a Superpower sells five game passes, from 2x Luck (R$49) to Galaxy Lord (R$799). See what each one does, what it costs, and which suits your play style.

Steal a Superpower is free to play on Roblox, and its five game passes are all optional extras. They run from R$49 to R$799, and buying all five together costs R$1,885. Three of them are permanent multipliers that double things you already produce — pack luck, damage and boss loot — while Valkyrie and Galaxy Lord unlock exclusive cards instead of boosting numbers. Which pass (if any) suits you depends on how you play, so below is what each one does, what it costs, and the kind of player each fits.

Quick answer

Steal a Superpower has five game passes: 2x Luck [PERMANENT] (R$49), 2x Damage (R$189), 2x Boss Loot (R$199), Valkyrie (R$649) and Galaxy Lord (R$799). The three 2x passes double your pack luck, your damage or your boss loot; Valkyrie and Galaxy Lord unlock exclusive cards instead. All five are optional — the game is completely free to play without them.

The pass icons in the store

Green four-leaf clover on the 2x Luck game pass icon.
R$49

2x Luck [PERMANENT]

Green four-leaf clover on radiating green.

Crossed swords with a 2x badge on the 2x Damage game pass icon.
R$189

2x Damage

Crossed swords with a 2x burst on red rays.

Golden treasure chest full of card packs on the 2x Boss Loot game pass icon.
R$199

2x Boss Loot

Golden chest bursting with card packs and a 2x burst.

Golden winged warrior wielding a spear on the Valkyrie game pass icon.
R$649

Valkyrie

Golden winged warrior raising her spear.

Cosmic robed figure channeling galaxy energy on the Galaxy Lord game pass icon.
R$799

Galaxy Lord

Cosmic figure bathed in galaxy light.

The five game passes at a glance

The store lineup splits into two families: three 2x multiplier passes and two exclusive-card passes. Here is every pass with its price and its effect exactly as the store descriptions give them:

Steal a Superpower game passes: prices and effects

Steal a Superpower game passes: prices and effects
Game passRobux priceWhat it doesType
2x Luck [PERMANENT]R$49Rare cards are twice as likely in every pack you open, foreverLuck multiplier
2x DamageR$189Every hit you land does double damageCombat multiplier
2x Boss LootR$199Twice the packs from every boss you beat, plus a bigger golden chest from your own bossesLoot multiplier
ValkyrieR$649Grants the exclusive Valkyrie card, which calls down a storm of golden spearsExclusive card
Galaxy LordR$799Unlocks the exclusive Galaxy Lord card foreverExclusive card

The multiplier passes change numbers you already generate while playing. The two exclusive passes do not multiply anything — Valkyrie and Galaxy Lord are content purchases, aimed at owning a specific named card rather than making everything bigger.

What each game pass actually does

2x Luck [PERMANENT] (R$49)

The cheapest pass in the store makes rare cards twice as likely in every pack you open, and both its name and its description stress the duration: the effect is permanent — the description ends with the word forever. Its scope is pack outcomes only, so it touches your card collection rather than your combat performance. Because it applies to every pack, the more packs you open the more the doubling works in your favor; our packs guide explains how packs work, and the card rarities page maps the rarity ladder those cards sit on.

2x Damage (R$189)

Every hit you land does double damage. That is the entire effect, and it makes this the only multiplier pass aimed at combat — 2x Luck works on packs and 2x Boss Loot works on rewards, but neither touches how hard you hit. If your sessions are mostly spent fighting, this pass doubles your output on every single hit; the combat guide covers the fighting system it plugs into.

2x Boss Loot (R$199)

This pass has two distinct effects, tied to two different kinds of boss:

  • Bosses you beat drop twice the packs.
  • Bosses you own drop a bigger golden chest.

The boost applies to the reward side of boss fights, not your power in them — you still have to beat a boss for the doubled packs, and extra hitting power is a separate pass (2x Damage). If boss grinding is your main loop, this is the pass aimed at it; our boss loot guide details what bosses drop.

Valkyrie (R$649)

Valkyrie is where the store changes character: instead of doubling a number, the pass grants the exclusive Valkyrie card, whose described ability is calling down a storm of golden spears. You are buying one specific card with one described effect, not a general boost.

Galaxy Lord (R$799)

The most expensive pass, Galaxy Lord, unlocks the exclusive Galaxy Lord card permanently — the description says the unlock lasts forever. Like Valkyrie, it is exclusive content rather than a multiplier.

Which pass fits your play style?

No pass is required: the game is free and all five passes are listed as optional. The practical way to choose is to match each pass to the activity it doubles — luck applies when you open packs, damage when you land hits, boss loot when you beat bosses:

Decision guide

Choose for your situation

You mainly open packs and want rarer cards from them

2x Luck [PERMANENT] (R$49) — rare cards twice as likely in every pack you open, permanently.

You spend most of your time fighting

2x Damage (R$189) — every hit you land deals double damage.

You grind bosses for packs and chests

2x Boss Loot (R$199) — twice the packs from every boss you beat, and your own bosses drop a bigger golden chest.

You want exclusive content instead of bigger numbers

Valkyrie (R$649) for the golden-spear storm card, or Galaxy Lord (R$799) for the permanent exclusive-card unlock.

You would rather not spend Robux at all

None of them — the game is free to play and every pass is optional.

Cost rounds out the decision. The three multipliers together come to R$437 (R$49 + R$189 + R$199), which is less than either exclusive card costs on its own, while the full set of five runs R$1,885. And because each multiplier only applies during its own activity, the pass most relevant to you is simply the one tied to whatever you spend the most time doing.

Prices, dates and the fine print

  • The game is free. Steal a Superpower costs nothing to play, and its five game passes are optional purchases on top of it.
  • Prices can change. The prices here come from the game's store data as recorded in an October 2026 snapshot — the same records list all five passes with October 2026 listing dates, from October 17 (2x Luck) to October 29 (2x Damage). Robux prices can change after a snapshot, so treat the in-game store as the current word on pricing.
  • Playing without spending? The beginner guide covers the early game with no purchases, and the codes page tracks the game's promo codes.